Import('env')
Import('options')
env = env.Copy()

sourceFiles = [
    'intern/LOD_EdgeCollapser.cpp',
    'intern/LOD_ExternNormalEditor.cpp',
    'intern/LOD_FaceNormalEditor.cpp',
    'intern/LOD_ManMesh2.cpp',
    'intern/LOD_MeshPrimitives.cpp',
    'intern/LOD_QSDecimator.cpp',
    'intern/LOD_QuadricEditor.cpp',
    'intern/LOD_decimation.cpp',
]
env.Append(CPPPATH=['intern', 'extern', '../moto/include', '../container', '../memutil'])
env.Library(target='#$BUILD_DIR/lib/blender_decimation', source=sourceFiles)
